Thursday, February 13, 2014

Good news!

Small update here, but I figure some good news is definitely better than no news.
 
OpenTK 1.1 will be released later this week. It includes a lot of fixes and a lot of changes, so my first priority will be to update the old tutorials to use it. A commenter pointed out that none of the code will work without changes, due to something that was modified in how GameWindows work. Even the newest one needs some fixes (the OpenTK.Input classes completely change how we'll want to handle input), but it should be a very short process.

Friday, January 10, 2014

OpenTK Tutorial 5: A Basic Camera

Now that we have many objects displayed, let's make a way to see them properly.

In this tutorial, we will be creating a simple camera with WASD controls and mouselook.

UPDATED 11-6-2018: New and improved input handling!


Monday, January 6, 2014

Navigation changes

Quick update here, changed the blog navigation (at the top) to make things a little nicer. There's a list of all the tutorials so you won't have to search anymore (it'll end up being a bigger issue as time goes on), a downloads page for older tutorials (content being uploaded as fast as I can) and a list of expected future tutorials too. I'm still really busy with work right now, but the next tutorial will get hopefully not take too much longer to be finished.

Tuesday, December 31, 2013

My New Year's Resolutions

It's that time of year, so I'm going to set some goals for the near future. I've been really busy with work lately, but I'd like to post more content here:

Friday, November 22, 2013

Open TK Tutorial 4 Addendum 2: The Sierpinski Tetrahedron, a Basic Fractal

Let's add a more complex shape to the program now. Cubes are nice, but unless we're making a Minecraft clone, they're not much to show off. In this example we'll have a class for making a Sierpinski Tetrahedron.

Friday, November 15, 2013

OpenTK Tutorial 4 Addendum: The ColorCube class

Here's a little class that can show drawing multiple objects better. It's a cube with a solid color (code after the break).



Friday, November 8, 2013

OpenTK Tutorial 4: It's amazing the way you DRAW TWO THINGS

In this tutorial, we'll build on our cube by making a second one. Along the way, we'll be remaking some of the old code to be more object-oriented to fit our future needs.

(I'd like to thank an anonymous commenter on the last tutorial for inspiring this one, since originally I was going to do texturing or a camera first)