Small update here, but I figure some good news is definitely better than no news.
OpenTK 1.1 will be released later this week. It includes a lot of fixes and a lot of changes, so my first priority will be to update the old tutorials to use it. A commenter pointed out that none of the code will work without changes, due to something that was modified in how GameWindows work. Even the newest one needs some fixes (the OpenTK.Input classes completely change how we'll want to handle input), but it should be a very short process.
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