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Friday, June 16, 2017
OpenTK Example - FBO / Render Target TV
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Available on Github This is a small example of how to use a framebuffer object (sometimes the output is called a render target, although t...
6 comments:
Friday, August 12, 2016
Update on next tutorial/example
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Here's an update on what I have planned next. I wanted to jump right into shadows next, but I realized that there's a few prerequi...
1 comment:
Friday, July 29, 2016
OpenTK Tutorial 9 Part 3: Specular Maps and Attenuation
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In the previous part of this tutorial, we added spot lights and directional lights. This time, we're adding specular maps and light atte...
7 comments:
Tuesday, July 26, 2016
OpenTK Tutorial 9 Part 2: New Light Types (Spot and Directional)
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In the first part of this tutorial, we made it possible to use more than one light in a scene. In this part of the tutorial, we'll be ad...
2 comments:
Sunday, June 12, 2016
OpenTK Tutorial 9 Part 1: Multiple Lights
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This will be the first part of our more advanced lighting arc. In this part, we'll allow the scene to have many lights instead of just o...
2 comments:
Thursday, April 28, 2016
Detecting Markov Bots on Reddit, my lazy way
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I've been getting annoyed at the number of comment bots on Reddit that are clearly just a program running a Markov chain. If you're ...
Wednesday, April 27, 2016
Update on Next Tutorial
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I wanted to give everyone an update on the next tutorial, since it's been a while. As you can see in the pictures, there's mul...
4 comments:
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